
AR App & Game Development Company
Mobile AR apps, WebAR campaigns and location-based AR games built with ARKit, ARCore, Unity AR Foundation and WebXR — for brands, retail, education and games.
Augmented reality that is useful, not a gimmick
Good AR solves a real problem: seeing a sofa in your living room, learning how an engine fits together, or turning a city walk into a game. We start from that goal, then pick the delivery — a native app for rich experiences or WebAR for zero-friction campaigns.
Our game-development background means AR that feels polished: stable tracking, realistic lighting, optimised 3D assets and natural interactions.
- Plane, image, face & object tracking
- Product visualisation & virtual try-on
- Location-based & multiplayer AR
- Optimised 3D models for fast loading
What we build
Our AR Development services
Mobile AR apps
Native iOS and Android AR apps built with ARKit and ARCore through Unity AR Foundation.
WebAR campaigns
Browser-based AR that opens from a QR code or link — no app install required.
Product visualisation
True-to-scale 3D products in the customer’s own space for retail, furniture and real estate.
Location-based AR games
GPS and geospatial AR games and city experiences that get players moving.
AR training & education
Step-by-step overlays and interactive 3D models for classrooms and workplaces.
Filters & lenses
Branded face filters and world effects for social platforms.
Our AR Development process
Clear stages, visible progress and a playable build every week — no black boxes.
Discover
Goals, audience, platforms and budget turned into a clear scope, plan and estimate.
Scope · Estimate · RoadmapPrototype
A playable prototype that proves the core loop or key interaction before full production.
Playable prototypeProduce
Agile sprints with a playable build every week — art, code and design moving together.
Weekly buildsTest & launch
Real-device QA, optimisation and store submission, rehearsed well before launch day.
QA report · ReleaseGrow
LiveOps, updates and analytics — or a clean, documented handover to your team.
Updates · HandoverAR Development FAQ
Native AR app or WebAR?
WebAR is best for campaigns and quick reach — people scan a code and start instantly. Native apps deliver more robust tracking, richer 3D and persistent anchors.
Which devices are supported?
Native AR runs on ARKit-capable iPhones and iPads and ARCore-supported Android phones. WebAR works in modern mobile browsers.
Can you create the 3D models?
Yes. Our artists model, texture and optimise 3D assets, or convert your CAD and product files into lightweight real-time models.
How long does an AR project take?
A focused WebAR campaign takes 3–6 weeks. A full AR app with a backend and content tools is typically 2–5 months.
You may also need

VR Game Development
Meta Quest, PC VR & VR training

Mixed Reality & XR
Passthrough MR & spatial apps

HTML5 & WebGL Games
Browser games & playable ads
Start your AR Development project
Share your idea, prototype or live game. We reply within one business day with questions, a suggested approach and a realistic estimate.
- Free discovery call & estimate
- NDA on request — your IP stays yours
- Dubai & UK teams, working worldwide