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QA · Launch · LiveOps

Game QA, Launch & LiveOps Services

Game QA on real devices, store launch management and LiveOps — events, content updates, analytics and A/B tests — from a team that publishes its own games.

Real-device QAStore launchLive events & analytics
QA, Launch & LiveOps

Launch is the starting line

As publishers of our own titles we have lived the full journey: soft launch, KPI reviews, creative tests, updates and events. We bring the same discipline to your game.

Our QA catches crashes, progression blockers and compliance issues before players do, and our LiveOps keeps the game fresh, measured and growing.

  • Functional, compatibility & regression testing
  • App Store & Google Play submission
  • Live events, seasons & content drops
  • Dashboards, KPIs & A/B testing

What we build

Pre-launch QARegression testingDevice compatibilitySoft launchLive eventsEconomy tuningASOCreative testing
What we offer

Our QA, Launch & LiveOps services

Discuss your scope
01

Functional QA

Test plans, exploratory testing and clear bug reports across devices, OS versions and screens.

02

Compliance checks

Store policy, privacy, age-rating and platform-requirement reviews before submission.

03

Soft launch & release

Test-market launches, store listings, ASO and release management.

04

LiveOps & events

Seasonal events, limited-time offers, new content and battle passes on a steady cadence.

05

Analytics & A/B tests

Event tracking, dashboards and experiments on retention, monetisation and difficulty.

06

Creatives & UA support

Icons, screenshots and ad creatives tested at pace to lower acquisition costs.

How we deliver

Our QA, Launch & LiveOps process

Clear stages, visible progress and a playable build every week — no black boxes.

01

Discover

Goals, audience, platforms and budget turned into a clear scope, plan and estimate.

Scope · Estimate · Roadmap
02

Prototype

A playable prototype that proves the core loop or key interaction before full production.

Playable prototype
03

Produce

Agile sprints with a playable build every week — art, code and design moving together.

Weekly builds
04

Test & launch

Real-device QA, optimisation and store submission, rehearsed well before launch day.

QA report · Release
05

Grow

LiveOps, updates and analytics — or a clean, documented handover to your team.

Updates · Handover
FAQ

QA, Launch & LiveOps FAQ

Do you test on real devices?

Yes — real iOS and Android devices from low-end to flagship, plus cloud device farms for wider coverage.

Can you run LiveOps for a game you did not build?

Yes. We onboard onto your codebase and tools, then plan and run events, updates and experiments.

Which metrics do you focus on?

Day 1/7/30 retention, session length, ARPDAU, LTV, conversion and crash-free sessions — agreed up front and reported transparently.

Do you offer publishing?

For selected games, yes. Share a build or gameplay video through our contact form.

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Start a project

Start your QA, Launch & LiveOps project

Share your idea, prototype or live game. We reply within one business day with questions, a suggested approach and a realistic estimate.

  • Free discovery call & estimate
  • NDA on request — your IP stays yours
  • Dubai & UK teams, working worldwide
hello@sumigames.com

Send us a message

We reply within one business day.

We reply within one business day. Happy to sign an NDA before you share details.