
Game Porting & Co-Development
Co-development, platform ports and engine upgrades for studios and publishers — senior Unity, Unreal and Godot developers who adapt to your pipeline and hit your milestones.
Scale production without the hiring cycle
Deadlines move and scopes grow. Instead of spending months recruiting, bring in a ready-made team that knows how to ship. We join your repositories, boards and stand-ups and work as part of your studio.
We also take on self-contained packages: porting to a new platform, upgrading an engine, rebuilding a UI, or getting a troubled project back on track.
- Features, systems & content production
- Mobile ↔ PC ↔ web ports
- Engine upgrades & migrations
- Code audits & project rescue
What we build
Our Porting & Co-Development services
Co-development
Developers, artists and QA embedded in your team, in your tools and to your standards.
Platform porting
Mobile to PC, PC to mobile, native to web — controls, UI and performance adapted per platform.
Engine upgrades
Upgrade Unity or Unreal versions, or migrate between engines, without breaking your game.
Code audits & rescue
Assess a struggling codebase, stabilise it and build a realistic plan to launch.
Performance optimisation
Profiling and fixes for frame rate, memory, load times and build size.
Dedicated developers
Individual Unity, Unreal or Godot developers or a full squad, scaling monthly.
Our Porting & Co-Development process
Clear stages, visible progress and a playable build every week — no black boxes.
Discover
Goals, audience, platforms and budget turned into a clear scope, plan and estimate.
Scope · Estimate · RoadmapPrototype
A playable prototype that proves the core loop or key interaction before full production.
Playable prototypeProduce
Agile sprints with a playable build every week — art, code and design moving together.
Weekly buildsTest & launch
Real-device QA, optimisation and store submission, rehearsed well before launch day.
QA report · ReleaseGrow
LiveOps, updates and analytics — or a clean, documented handover to your team.
Updates · HandoverPorting & Co-Development FAQ
How quickly can your developers start?
Usually within one to two weeks of agreeing scope, depending on the skills and team size you need.
Will you work in our tools and repositories?
Yes. We adapt to your version control, task tracker, communication tools, coding standards and reviews.
Can you move our game to a different engine?
Yes. A migration rebuilds code and content pipelines, so we start with an audit and a detailed estimate.
Is there a minimum engagement?
For co-development we suggest at least one month. Fixed work packages have no minimum.
You may also need

Game Dev Staff Augmentation
Dedicated developers, artists & QA

PC & Console Games
Steam, Epic & console-ready builds

QA, Launch & LiveOps
Testing, launch & live updates
Start your Porting & Co-Development project
Share your idea, prototype or live game. We reply within one business day with questions, a suggested approach and a realistic estimate.
- Free discovery call & estimate
- NDA on request — your IP stays yours
- Dubai & UK teams, working worldwide